Co-op
Co-op Guide — 4-Player Team Strategies & Coordination
Master 4-player co-op in Sephiria. Learn optimal team compositions, role assignments, revive tactics, and boss coordination for seamless multiplayer runs.
v1.0Updated: 2026-08-11
Co-op in Sephiria
Sephiria supports 1-4 player online co-op. In co-op, enemy health and damage scale with player count — and so do rewards. Coordination separates a successful team from a wipe.
How Co-op Scaling Works
- Enemy health and damage scale with player count — a 4-player lobby faces a significantly tougher tower than solo
- Solo is fully balanced and viable — co-op is an option, not a requirement
- Rewards scale with the party, so there's no penalty for playing together
Optimal Team Composition
A well-balanced 4-player team covers all situations. The roles below are the community-consistent setup:
Recommended 4-Player Setup
| Role | Weapon | Responsibility |
|---|---|---|
| --- | --- | --- |
| Frontline | Sword & Shield (or Greatsword) | Hold the line, block attacks aimed at the team, revive safely |
| Ranged DPS | Crossbow | Sustained single-target damage, pick off elites from range |
| AoE / Control | Staff | Room clear, element coverage, layered damage |
| Flex / Support | Any — matches team needs | Add control, utility artifacts, revive guard |
2-Player Recommended Pairs
| Pair | Synergy |
|---|---|
| --- | --- |
| Sword & Shield + Staff | Frontline holds aggro while the Staff AoEs freely |
| Crossbow + Sword & Shield | Safe ranged damage plus a wall that never dies |
3-Player Note
A frontline + ranged DPS + AoE composition covers every boss encounter — the three core roles are more important than having all four filled.
The Revive System
When a teammate's HP hits zero, they enter a downed state:
- A revive prompt appears above their body
- Reviving is a short interaction — you must hold it uninterrupted
- Enemies can hit you during revive — the team must clear space
- If fully killed (HP depletes during the downed state), they are eliminated for the current room
Revive Priority
- Frontline revives DPS — the tank has the HP to absorb hits during the revive window
- Support covers the reviver — keep the area clear while the revive happens
- Assign a revive guard in boss fights — one player's job is covering the downed teammate
Communication is Key
Pre-Run Planning
Before entering the tower, decide:
- Who covers which role — frontline, ranged DPS, AoE, revive guard
- Boss fight roles — who holds the boss, who clears adds, who guards revives
- Loot distribution — who gets priority on which artifacts
In-Run Callouts
Essential callouts in co-op:
- "Down!" — You're downed, need a revive
- "Secret room!" — Hidden room found
- "Elite!" — Strong enemy spotted
- "Shop!" — Vendor found, check gold
- "Boss room!" — Final room, prepare
Co-op Boss Strategies
The four co-op boss roles that apply to every fight:
| Role | Job |
|---|---|
| ------ | ----- |
| Frontline | Tank the boss's melee patterns — Greatsword stagger chains |
| Ranged DPS | Crossbow/Staff — keep damage up through barrages |
| Revive guard | One player covers the revive window when a teammate goes down |
| Add control | Clear summoned minions (Pillar Summoner fights) so the boss stays focusable |
Co-op Tips That Actually Matter
- Stick together. Splitting up makes packs much harder to deal with — the scaling doesn't care about your positioning.
- The host's game state determines shop inventory — coordinate purchases so the host doesn't buy out the best items before teammates can see them.
- Potions are per-player — you can't trade them, but you can ping their locations.
- Healing effects that cover the area help everyone — position near your lowest-HP teammate.
- If you're having connection issues, see the Multiplayer Connection Fix Guide.
Related Guides
- Builds Guide — Co-op build synergies
- Boss Guide — Team boss strategies
- Chapter Guide — Co-op chapter walkthrough
- Weapons Guide — All weapons overview
- Multiplayer Connection Fix Guide — Ping, desync, and connection fixes
- Solo Guide — Transitioning from solo to co-op